The main bar (top) in horizontal orientation and a nested bar below it also in horizontal displaying file options: new, save, load, exit, and quit, respectively. |
I also spent a considerable amount of time refactoring the game's build tools system into a much cleaner state. I'm now able to create new or modify existing tools much easier which should speed up their development. In the past this was a fairly tedious process because the tooling was coupled very tightly with the game class and state manager. In it's place I've developed a tool template class with appropriate input callbacks which is much easier to use, and in addition also executes much faster and is easier to debug.
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